Temperature from fluids in tanks scales based on tank size and not fluid volume #14
Labels
No labels
bug
documentation
duplicate
enhancement
good first issue
help wanted
invalid
question
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
orionpaxd/Create_Cold_Sweat#14
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
CS v. 1.1.2 and CCS v. 2.4, for reference. These appear to be the most up-to-date versions of both mods.
For example, if I'm in an area with an ambient temperature of 69°F, putting one bucket of lava into a fluid tank and standing next to it will raise the temperature to 82°F. Staking an additional tank on top, without adding any more lava, will cause the temperature to increase to 96°F, another on top of that will increase the temperature to 109°F, and so on. Similarly, adding three more tanks on the same horizontal as the initial tank, but no more lava, will cause the temperature to jump from 82°F to 117°F. Increasing a tank's size both horizontally and vertically causes temperatures to get even more out of control, at 167°F for a two-by-two tank with one bucket of lava inside it.
I'd expect that the temperature would instead scale off of fluid volume, and not the size of the container it's in.